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The Office

"The Office" in an environment realized in Unreal Engine 5 during a private mentorship with Simone Silvestri, Lead. Environment Artist at Remedy Entertainment.
While working on that I got better in multiple aspects, from composition to the creation of all the props finding the best workflow; the most difficult challenge was to realize realistic but practical lighting for this scene.
I loved to work on this scene and I learned many things about Unreal Engine 5.

Corridor shot

Corridor shot

Detective room shot

Detective room shot

Night light shot

Night light shot

Corridor progress GIF

Corridor progress GIF

Detective room progress GIF

Detective room progress GIF

The shader I made for the smoke of an unlit cigarette

Multiple shaders I made for the rain system